Game Day Procedures

Smash Ultimate Rules

    1. Team Composition

      1. All Teams will compete with a team of 5 players

      2. How a team decides who those 5 are is determined by the team

      3. All players must be registered and reported to the opposing Advisor by 8am the morning of the match

      4. It is highly recommended that a team connect using a LAN adapter to reduce lag

    2. Match Scheduling

      1. All matches will happen at 4pm on Tuesdays for Varsity and Thursday for Junior Varsity

      2. If there needs to be an adjustment due to a planned (i.e. holiday break) or unplanned (i.e. snow day) school closing, please have the Advisors talk before 4pm that day

    3. Match Reschedules

      1. In the event a match lands on a planned school closing, Advisors are asked to make arrangements before the scheduled match (preferably the week before the scheduled match).

      2. If a scheduled match must be adjusted due to an unplanned (i.e. snow day) school closing, Advisors must contact the opposing school advisor as soon as possible to reschedule the match. Advisors must report the new match time to game manager, Mr. Itson ( The newly rescheduled match time will act as the new official time with the same rules as the originally scheduled match for reschedules and forfeits.

    4. Set and Match Length

      1. All matches will be best of 5 sets

      2. All sets will be best of 3 games

    5. Set Procedure

      1. Use Starter Stage Banning to determine the first stage (See 25.6.1)

      2. Players select their characters.

      3. The players play the first game of the set

      4. The winning player of the preceding game must announce their character selection for the next game before the stage of the next game is decided.

      5. Winning player of the preceding game bans 2 stages. The losing player of the preceding game picks a stage for the next game, adhering to Stage Clause and bans.

      6. The losing player of the preceding game must announce their character selection for the next game.

      7. The next game is played.

      8. Stage bans from a previous game do not carry over to subsequent games.

      9. Repeat Steps 4 through 8 for all subsequent games until the set is complete.

    6. Stage Selection

      1. Starter Stage Banning

      2. For the first set of the match, the team listed first on the schedule will ban first

      3. Stages are banned in a P1-P2-P2-P1 order for the first game with only starter stages.

      4. If Final Destination, any player may request for the Omega(Ω) variant of Battlefield to be used instead..

      5. Legal Stages

        1. Starter Stages

        2. Battlefield

        3. Final Destination

        4. Pokemon Stadium 2

        5. Town & City

        6. Smashville

      6. When Final Destination is decided to be the stage, the Omega(Ω) variant of Battlefield may be used instead, if any player requests it.

      7. Counterpick Stages

        1. Yoshi’s Story

        2. Small Battlefield

        3. Kalos

        4. Lylat Cruise

      8. Other Stage Settings

      9. You may not select any stage you previously won on during the set.

    7. 25.7. Game Settings

      1. Stock and time set to 3 stock and 7 minutes

      2. Handicap: Off

      3. Damage Ratio: 1.0x

      4. Items: Off and None

      5. Pause: Off

      6. Hazard Toggle: Off

      7. Final Smash Meter: Off

      8. Mii: All moveset combinations are legal

      9. Team Attack: On