Rocket League Game Terms

  • Pop: When you throw the ball into the air from the top of your car's roof. "Nice pop, it was a good pass".
  • Lob: When you hit the ball with the bumper of your car while you are on the ground to throw it into the air. "Good lob over the goalie, it scored."
  • Tip: When you just barely tap the ball, usually with the bumper of your car. This is most commonly done mid-air. "The ball tipped up, and I missed the aerial because of it."
  • Dribble: When you control the ball on the ground with the side panels of your car and the roof of your car. It's usually when you control it extremely well by actually turning the ball alongside your car (on the side panels), or when it's being balanced or juggled on your roof. "He dribbled the ball around me."
  • Rotate: When the team moves in between positions for maximum efficient clears and attacking. The attacker the just hit the ball and is no longer in position to hit it any more moves to another role like defending, and another player comes in to take that spot, either coming in from defending or support to now be the striker or interference. Rotating can be done in 2v2 and 3v3. "I missed my shot I will rotate back to midfield."
  • Interfere: Mess with the opponent's control on the ball so they don't usually get a powerful shot or pass when the ball is about to be cleared to your side or shot at your side. "Please interfere with that ball so I can get in net."
  • Cheat/Cheating: On kick-off, this person drives behind the person who will strike on kick-off, predicting if the ball will come out neutral or to the side to get immediate control of the ball after being hit. This can result in 2 people up and the ball ended up where the person who "cheated up" would not expect. "I'm cheating up, try to get it to the right."
  • Bump: Hitting an opponent/ally car. "I got bumped and ended up out of position to save the ball."
  • Contest: Challenge the opponent in control of the ball, usually for a 50/50. "He contested my hit, so the pass wasn't too great."
  • Fifty-fifty (50/50): Where you and an opponent have an equal chance at the ball because neither of you are in control. You both are just as far away from the ball as the other at a decent angle. "I won the 50/50, which passed it to you".
  • Dunk: When you block someone else's save, clear, pass, block, or shot. The opponent hits the ball, and immediately after you hit it past him, commonly right over him but not limited to it. "He dunked me on kick-off".
  • Clear: When the ball is shot further away from your own net, reducing the pressure against your team's defense. "I cleared the ball to mid-field".
  • Pressure: When you repeated attack and contest their blocks and clears keeping the ball in the opponent zone, usually causing them to respond to your hits repeatedly. "They pressured us so much that we were out of position to save the ball."
  • Rebound: When the ball bounces off the wall and is hit. "I got the rebound to clear the ball.
  • Double Tap: This usually is used in aerials where the ball is hit twice in mid air. It can be used when the ball is hit into the wall and rebounded straight into the player immediately. "The double tap screwed up the opponent's goalie."
  • Redirect: When the ball is shot into another direction by the player, usually just a minor change, but is also used when the player is ahead on the opposite side of the field and hits it to the side of him, commonly toward the goal. This is also used for aerials. "Nice aerial redirect into the goal."
  • Ground/ing the ball: When a player causes the ball flying in the air to stop bouncing, usually as high. This is done with the ball is hit on the side of the car while they are on or close to the ground. "I'm going to ground the ball and pass it to you."
  • Dodge: The proper name for 'double jump flipping'. "I missed my dodge because I was moving too fast."
  • Demo/Demolish: Explodes an opponent when the opponent is bumped while the player is at super sonic speed.
  • Flick: When the player launches the ball with their car in the air, usually out of a dribble. Ex. Musty Flick, 45 Degree Flick, or 180 Flick.