Game Day Procedures

Smash Ultimate Rules Rules and Procedures

  1. Team Composition
    1. All Teams will compete with a team of 4-7 players
    2. How a team decides who those 3-7 are is determined by the team
    3. 3 1v1 matches are played, and 2 2v2 matches are played. Players can be used as both 1v1 and 2v2 players, but they cannot play more than one match as the same role.
    4. All players must be registered and reported to the opposing Advisor by 8am the morning of the match
  2. Match Scheduling
    1. All matches will happen at 4pm on Tuesday
    2. If there needs to be an adjustment due to a planned (i.e. holiday break) or unplanned (i.e. snow day) school closing, please have the Advisors talk before 4pm that day
  3. Match Reschedules
    1. In the event a match lands on a planned school closing, Advisors are asked to make arrangements before the scheduled match (preferably the week before the scheduled match).
    2. If a scheduled match must be adjusted due to an unplanned (i.e. snow day) school closing, Advisors of must contact opposing school as soon as possible to reschedule the match. Advisors must report the new match time to game manager, Mr. Itson ( The newly rescheduled match time will act as the new official time with the same rules as the originally scheduled match for reschedules and forfeits.
  4. Set Length
    1. All matches, both 1v1s and 2v2s, will be best-of-3 games
  5. Set Procedure
    1. Use Starter Stage Striking to determine the first stage
    2. Players select their characters.
    3. The players play the first game of the set
    4. The winning player of the preceding game must announce their character selection for the next game.
    5. Winning player of the preceding game bans 2 stages. The losing player of the preceding game picks a stage for the next game, adhering to Stage Clause and bans.
    6. The losing player of the preceding game must announce their character selection for the next game.
    7. The next game is played.
    8. Repeat Steps 4 through 8 for all subsequent games until the set is complete.
  6. Stage Selection
    1. Stage Striking
      1. For the first set of the first match, the team listed first on the schedule will strike first. For every subsequent set and match, the losing team of the previous set will strike first.
      2. Stages are struck in a P1-P2-P2-P1 order for the first game with only starter stages.
      3. If Battlefield or Final Destination, a mutually-agreed upon variant can be used, though if players do not agree the default is played.
    2. Legal Stages
      1. Starter Stages
        1. Battlefield*
        2. Final Destination*
        3. Pokemon Stadium 2
        4. Town & City
        5. Smashville
          1. *Battlefield and Omega variations of the stages are allowed when a player counterpicks either Battlefield or Final Destination respectively. However, the stages within Banned Battlefield/Omega Forms are not allowed to be selected in Battlefield and Omega forms. This list is subject to change.
      2. Counterpick Stages
        1. Yoshi’s Story
        2. Yoshi’s Island (Brawl)
        3. Kalos
        4. Lylat Cruise
    3. Banned Battlefield/Omega Forms
      1. Dream Land GB
      2. Duck Hunt
      3. Flat Zone X
      4. Fountain of Dreams
      5. Gamer
      6. Hanenbow
      7. Mario Maker
      8. Mute City SNES
      9. Pac-Land
      10. Windy Hill Zone
    4. Other Stage Settings
      1. You may not select any stage you previously won on during the set.
  7. Game Settings
    1. Stock and time set to 3 stock and 7 minutes
    2. Handicap: Off
    3. Damage Ratio: 1.0x
    4. Items: Off and None
    5. Pause: Off
    6. Hazard Toggle: Off
    7. Final Smash Meter: Off
    8. Mii: All moveset combinations are legal
    9. Team Attack: On for 2v2

General Game-Play

  • Remember you are representing your school, so be appropriate within game chat.
    • Especially when your game might be streamed on or Facebook


Please arrive 30 minutes before scheduled match time.

  • Make sure all students are logged on.
  • Make sure all equipment is functioning.
  • If time permitting, load into a game vs AI to ensure connection is working.
  • Matches NEED TO be started by 4:00pm on Tuesday as scheduled.
    • If a school cannot make it on time, your captain must contact the other team captain at least 24 hours in advance
      • This is out of courtesy for schools that may be released as early as 2pm. That is a 2+ hour wait time for some of them.
    • Please be patient with the match making. Some schools may only have 1 Switch to use, so matches must be played in turn.


After a team has become victorious:

  • Advisers or Student manager needs fill out the form on the Discord channel.

Unsportsmanlike Conduct

Schools, teams, and members are expected to exhibit good sportsmanship at all times. Unsportsmanlike conduct may result in individual player suspensions, team forfeiture of matches, or school suspension from the conference, subject to review and enforcement by The Association. Examples of unsportsmanlike conduct include, but are not limited to, the following:

In Game Rules

  • Flaming in the chat, remember you’re representing your school, act like it.
    • Any Racist remarks
    • Disrespecting any family member of the opponent
    • Disrespecting someone’s intellectual ability
  • Intentionally feeding or throwing and giving up.
  • Going AFK mid game because a player isn’t performing well
  • Any IGN that is inappropriate must be changed before being allowed to compete on behalf of the WIHSEA