SMITE
Network Settings to Connect
-
TCP: 9000-9001
-
UDP: 9002-9999
SMASH BROS
Must have a NAT Type B or better to host/join online lobbies
Set Up a Router's Port Forwarding for a Nintendo Switch Console
Place a Nintendo Switch Console into a Router's DMZ
-
You can also use the router's DMZ. The DMZ of your network is able to open to the whole internet separately from your internal network.
-
As long as schools use the Nintendo Switch in the DMZ and not any actual computers, it won’t open vulnerabilities to the network.
Enabling Peer to Peer
-
For further support or information on Switch connectivity, the peer-to-peer feature allows you to directly communicate with other players.
-
Enabling peer-to-peer connectivity within the Firewall will allow access for your team's Nintendo switch.
Nintendo Domains
-
veer.hac.lp1.d4c.nintendo.net
-
e0d67c509fb203858ebcb2fe3f88c2aa.baas.nintendo.com
-
dragons.hac.lp1.dragons.nintendo.net
-
sun.hac.lp1.d4c.nintendo.net
-
accounts.nintendo.com
-
cdn.accounts.nintendo.com
-
receive-lp1.dg.srv.nintendo.net
-
ctest.cdn.nintendo.net
-
capi.lp1.op2.nintendo.net
-
broker.lp1.npns.srv.nintendo.net
-
atum.hac.lp1.d4c.nintendo.net
-
dauth-lp1.ndas.srv.nintendo.net
-
bcat-list-lp1.cdn.nintendo.net
-
bcat-data-lp1.cdn.nintendo.net
-
beach.hac.lp1.eshop.nintendo.net
-
app-a05.lp1.npns.srv.nintendo.net
-
bcat-topics-lp1.cdn.nintendo.net
-
lp1.npns.srv.nintendo.net
-
consumer.lp1.npns.srv.nintendo.net
-
tagaya.hac.lp1.eshop.nintendo.net
-
veer.hac.lp1.d4c.nintendo.net
FORTNITE
-
PC
-
TCP: 5222, 5795-5847 (inclusive)
-
UDP: 5222, 5795-5847 (inclusive)
-
PS4
-
TCP: 1935, 3478-3480 (inclusive)
-
UDP: 3074, 3478-3479 (inclusive)
-
PS5
-
XB1
-
TCP: 3074
-
UDP: 88, 500, 3074, 3544, 4500
-
Xbox Series X/S
-
TCP: 433,3074,5222
-
UDP: 88,500,3074,3544,4500
-
Switch
-
TCP: 6667, 12400, 28910, 29900, 29901, 29920
-
UDP: 1-65535 (inclusive)
ROCKET LEAGUE
Network Setting to Connect
-
TCP, UDP 7000-9000 *rocketleague.com*
-
TCP 80 *rocketleague.com*
-
TCP 443 *rocketleague.com*
-
IP *psyonix-rl.appspot.com*
-
IP *rl-cdn.psyonix.com*
-
IP *psyonix.com*
-
IP *datahound.com*
-
IP *c.evidon.com*
-
IP *Psy.net*
-
IP *rl-cdn.psyonix.com*
-
IP *Config.psynet.gg*
-
IP *rl-psy.net*
-
Epic Games
-
IP *epicgames-download1.akamaized.net*
-
IP *download.epicgames.com*
-
IP *download2.epicgames.com*
-
IP *download3.epicgames.com*
-
IP *download4.epicgames.com*
-
IP *epicgames.com*
-
IP *cdn1.unrealengine.com*
-
IP *cdn2.unrealengine.com*
-
IP *static-assets-prod.epicgames.com*
-
IP *graphql.epicgames.com*
-
IP *account-public-service-prod03.ol.epicgames.com*
-
IP *catalog-public-service-prod06.ol.epicgames.com*
-
IP *coderedemption-public-service-prod.ol.epicgames.com*
-
IP *datarouter.ol.epicgames.com*
-
IP *datastorage-public-service-liveeos.ol.epicgames.com*
-
IP *ecommerceintegration-public-service-ecomprod02.ol.epicgames.com*
-
IP *entitlement-public-service-prod08.ol.epicgames.com*
-
IP *eulatracking-public-service-prod06.ol.epicgames.com*
-
IP *friends-public-service-prod06.ol.epicgames.com*
-
IP *fulfillment-public-service-prod06.ol.epicgames.com*
-
IP *launcher-public-service-prod06.ol.epicgames.com*
-
IP *launcher-website-prod07.ol.epicgames.com/*
-
IP *launcherwaitingroom-public-service-prod06.ol.epicgames.com*
-
IP *library-service.live.use1a.on.epicgames.com*
-
IP *lightswitch-public-service-prod06.ol.epicgames.com*
-
IP *notifications-service-prod06.ol.epicgames.com:443*
-
IP *orderprocessor-public-service-ecomprod01.ol.epicgames.com*
-
IP *persona-public-service-prod06.ol.epicgames.com*
-
IP *priceengine-public-service-ecomprod01.ol.epicgames.com*
-
IP *xmpp-service-prod.ol.epicgames.com*
LEAGUE OF LEGENDS
- League of Legends Game Client 5000 - 5500 UDP
- Patcher and Maestro 8393 - 8400 TCP
- PVP.Net??????? 2099 TCP
- PVP.Net??????? 5223 TCP
- PVP.Net??????? 5222 TCP
- HTTP Connections 80 TCP
- HTTPS Connections 443 TCP
- Spectator Mode 8088 UDP and TCP
VALORANT
-
7000 - 7500 UDP (VALORANT Game Client)
-
8393 - 8400 TCP (Patcher and Maestro)
-
2099 TCP (PVP.Net)
-
5223 TCP (PVP.Net)
-
5222 TCP (PVP.Net)
-
80 TCP (HTTP Connections)
-
443 TCP (HTTPS Connections)
-
8088 UDP y TCP (Spectator Mode)
Overwatch 2 - PC
- TCP: 1119, 3724, 6113
- UDP: 3478-3479, 5060, 5062, 6250, 12000-64000
Marvel Rivals - PC
- 8.221.58.108
- 69.173.151.100
- 69.173.146.5
- 50.57.31.206
- 38.98.139.68
- 35.221.121.192
- 35.221.121.192
- 34.49.186.238
- 34.36.165.17
- 34.146.213.177
- 34.117.188.166
- 34.117.188.166
- 34.110.138.217
- 23.219.160.234
- 23.219.160.229
- 23.205.110.212
- 23.205.110.210
- 23.205.110.208
- 23.205.110.204
- 23.205.110.200
- 23.205.110.197
- 162.159.130.234
- 162.159.130.234
- 142.250.138.95
- 142.250.114.95
- 142.250.113.95
- 142.250.113.95
- 13.107.5.91
- 104.36.113.34
- 104.18.21.94
- 104.18.14.62
- How to run Rivals without Admin Mode